Changes coming to Kobold Krew


So after creating 4 supplemental Zines (2 have been released so far) for Kobold Krew I have been thinking and I am going to be making a change to how I handle the books going forward. as I look at I will end up with 10 different PDFs if I get all 5 books out and I think the list is getting too long to navigate as it is. Plus as each book comes out I will need to add more and more to the text on that page. So I think the first thing I am going to do is work on separating out the books into their own pages and providing links to them on the main Kobold Krew page. So the first thing will be creating page assets for MurkMire and then getting that out to its own page. Once that's done I will remove the PDFs from this page and setup all the links. After that it will be onto the Wonderous Items.


Now as for the future after that, I am moving onto my next setting which is a forest area overflowing with fae magic and containing the court of a fae queen. She will work as an NPC and possible side-quest for longer campaigns. The main thing about her will be giving help to the players in the form of trades. She is obsessed with making trades, but she trades for stranger things then items. She made trade for skills, memories, time, or dreams. Should be fun for people running games and a good source or roleplay.

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